A team meeting became a guessing game.
“we used your quiz for an icebreaker that we did before a team meeting, where we tried to match the animal to the person.”
Colleagues took the quiz and sent their results to the organizer, who made a slide deck. The room guessed, voted, and discussed what surprised them about each result.
The organizer described about 16 people in the room and two joining remotely. Conversation about their animals continued after the meeting.
A familiar occasion: a team meeting that needs an activity. Our group page and Guess Who game support the shared experience; the paid report pack supplies a personalized deck and session materials.

